sweet
i feel like the room should be a bit bigger to give you more room to move your camera around without clipping through walls
i like the scaling work you did in the density distribution. i personally would have used those values then gone back and redid the strength map, using the difference to calculate lower strength values. it feels like some movements are really quick and stop and go
the room looks really nice. the only gripe i have is how wonky the floor is. it was clever insetting the brown colour to try to give definition to each board, but from most angles you can't even tell that's the case. something like
could help a lot, where you add just subtle variations in the colour. Perfectly uniformly coloured/stained wood flooring is basically nonexistent, anyway.
trim is a nice touch. nice wall colour.
the blue door handle bothers me a little bit for some reason
ping pong table is immaculate, very gorgeous
i see a very high level of play potentially being difficult, having to focus both on standing up and playing the game. i wonder if super heavy/glued feet and a thrust posture assister would help with that
Last edited by pouffy; Jan 13, 2018 at 02:16 AM.