I overwrote your community collaboration so I guess I'll give some cnc in return.
Okay Let's go.
Uke overkill (5) Meh
Your movement was very edgy, when you went for hits you only moved the part of the body you hit with which made it a classic wooden style replay. Dm's were okay though, so as your movement between some of the dm's.
Uke overkill (7) The Ultimate Nut Shot
I like the idea, but the execution had some flaw to it. First of all, you pretty much had your knees extended from the begining to the end of the replay. Upper body movement was okay at some points. Last hit would've been more destructive if you had self dm on, I'd suggest you editing that in notepad or smth. Pose was cute.
Uke overkills ( Do Da Spins
This one I actually liked. It was less edgy than previous ones (but still edgy) and it had some dynamics to it. I suggest you trying to hit untill you get dm's, those scratches don't look too good. If you get into close contact with uke, try not to bump your head.
Uke overkill (9) Blender
Damn, you improve with every replay I watch. For this one I have: work on movement, avoid grabbing/grab hitting too much, don't bump your head. Skeet was cool as well as some of the dm's.
Uke overkill (9) Going Mad
Last 2 hits I liked as well as the spin at around 190. Same suggestions as last time, also try going for dm's per hit.
Uke Overkills (10) Bow First
This one was a bit of a step back, some of your hits had no purpose, you were very twitchy at some points. Didn't like this one tbh D:
Uke overkill (11) Assassination
So the dm's are good, but the way you do them is meh. Try not to hug ukr, rather go for clean hits with wrists/ankles, sometimes knees/elbows but not shins/triceps. Also the way you like shook at 150 was ew, try not to move all the joints at the same time or smth.
Uke overkill (17) Rampage
So this one is much better, I almost need to cnc in a different way. Some tips: less grabing, try not to overextend abs, cleaner hits. Oh, and don't contract the part you hit uke with if you were extending it right after the hit unless it looks good. That was a bit complicated, forget it if you didn't get it.
Uke Overkills (1 Let the heads roll
Standard run, liked what you did at the start. next few hits i didn't quite like. Liked the last one though and the pose. Work on transitions between hits :>
Uke overkill (20) just kick
This one was nice, what I didn't like is how you sped up at some points and slowed down at the other, it looked weird. Liked the flip, the run could've been smoother. Oh, and kicks like that are usually done without grabs.
Uke overkill (20) Watching Life Go By
Damn, the kicks were great in this one and it had flow in it. The skeet was sweet as well as the transition to it. the third hit you did was with extended leg, that's not too good because you lose on potential speed and maybe dm's. With posing you should've slowly moved parts while flying rather than doing all at once right at the landing.
Uke overkill (21) Stand Up
I didn't notice any new issues apart from what I already listed. I liked that the gaps between the hits are small. Try not to relax all in the air, rather go for spins or flips.
Uke overkill (22) Swing
I dunno, same issues. Didn't like how your movement stopped after third hit, but the hit itself was kewl. Best hit of the replay. also, watch your head, jeez.
Uke overkill (23) Random Title
It almost felt like I watched the same hit 4 times, add some variety pretty please :3. A few other issues I already listed are present, find them yourself
. Ending was good.
Uke overkill (24) Day on the Beach
So this one had waay too much grab in it, I guess it's because of gravity. Because of that almost all the hits didn't look great. Also lag. I pretty much only liked the opener a bit, random spin in the middle and the pose.
Uke overkill (26) Presision
This one looked like one of your other replays until the crotch kick. That crotch kick was sweet, oh the crotch kick. Second lick was also okay, other kicks were either your starter or had a bit of a weird angle to them. Try working on your position between the hits, Don't sit in a strange pose for too long. Also crotch kick was great. Crotch kick.
Uke Overkill (25) Didnt need that much time
So the part where this one is flawed I already cnc'd in the other replay, decap was cool, the transition to the pose and the pose itself were very nice, I liked it a lot. Tips for today: try not to ghost (not move arms through legs/legs through arms (you did it in the opener)).
Edit after 480 Butter6699 Entry
I feel like you made this one somewhere in between those other ones, otherwise it's a step back. Movement is more twitchy, headbutt is funny, but you bumped your head so hard that it was almost 2 headbutts. Pose was fine. Liked how you made it of the opener.
Uke overkill (25) pfft
So like you fight the gravity more than you fight uke. The gaps between the hits are to big, there's a lot of grabbing going on, a lot of unnecessary movement just to keep the moving and such. -30 is a bit too tough for you I feel, just an opinion, no h8 m8.
Uke overkill (2 So Tired
Hitting with the back of your leg is cool, I'll give you that. Uhm. That's all I have for this one. Watch the tips I already gave you earlier.
Phew, I thought this would be fun but it was actually not. Glad I finished. Let's see dat wall of text and hope that if helps you.