You can tell if there's horizontal gravity in a mod by pressing ctrl + G and looking down to where it says "gravity". Most mods are something like "0.00 0.00 -9.82" or "0.00 0.00 -30.0", but if either of the first two numbers has an actual value then there's more at work than just the standard gravity. Also, the player models (both Tori and Uke) are asymmetrical for some reason. If you do symmetrical moves like you did, you'll notice that it looks like one side is carrying more weight than the other. Lastly, Tori and Uke have some sort of minuscule difference between the two of them. Whether it's weight or shape, I have no idea, but it's minor enough that it shouldn't drastically affect the gameplay.