Toribash
Original Post
Why doesn't people use damage more often?
Well, i think damage is cool, sense you can use uke's own limbs to kill uke. Here is my first attempt at damage replays.
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Also, just in case you were wondering why i mark my replays with F,D,C,B,A and M, here is why

F - Sucks in my opinion, worth 0/10 minimal, 2/10. maximum.

D - The replays i put some effort in. Worth 3/10 minimal, 5/10 maximum

C - Decent replays. Worth 5/10 minimal, 7/10 maximum

B - *never had anything above C yet* Put a good amount of effort in it, and it is really cool, and has flow. Worth 6/10 minimal, 9/10 maximum

A - Oh crap, that was amazing. Worth 7/10 minimal, 10/10 maximum.

M - WTF? HOW IS THAT POSSIBLE? Worth 9/10 minimal, 10/10 maximum.

Just if you were wondering.
Attached Files
! Class C - Pow.rpl (93.1 KB, 26 views)
Last edited by funnelcake1; Aug 10, 2013 at 07:44 AM. Reason: <24 hour edit/bump
It's no good.
In my opinion its a D (Thats what she said) But your movements, Dms's and opener were silly. 4.5-10.
<[T]Oblivion>plz sign my shirt.
<[T]Oblivion> roland im ur biggest fan
Problem is that turning damage on can make replays look messy if not pulled off properly. Sometimes, it messes up the replay if you try and take a skeet that doesn't flow well with the replay.

Cnc:
Too much grab and flailing around, and you were really stiff. Really, it's not all about the dismemberments but how you get them. 3/10
I do some videos
Feel free to PM me for any video-related questions