[TW] TeamWushu - 武 Codex and general policy 術
Codex and general policy
Organization codex.
1. General policy.
1.1. Our style is
improvisation. We don't use openers.
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1.2. We play fair way.
1.3. We come back no matter what the score/time left.
1.4. We never tripod and wait for frames to run out.
1.5. We accept and follow statements in codex.
2. Decisions making policy.
2.1. We try to run concil democratic, but with some degree of control.
2.2. We vote when we are making decisions. And consider every vote and every suggestion.
2.3. Thats happens that some rare decisions were made without consideration with all concil members. For the TW sake...
2.4 If something goes wrong talk to rcarey/Powas... We always open for ideas/suggestions.
3. Recruiting policy.
3.1. People which are getting recruited/invited must play on
improv.
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References:
Originally Posted by
snake
tier 7 requirements: start improv
You've been playing wushu for a really short amount of time,you can manage to click random joints,and move around a bit.
tier 6 requirements: improv, able to set up anyhow
You understand the very basics of comebacks such as using your wrists and getting the occasional lower/raise shoulder comeback.You don't really have an attack repertoire yet,you mainly depend on counter attacks to get damage.
tier 5 requirements:: improv, able to set up anyhow, can comeback somehow
You are starting to get the hang of comebacks! Getting thrown into different kind of positions is teaching you to adapt,and hence the improvement. You can create something from improvisation even if it is a simple defensive move. Your improvement in comebacks is helping you get closer to your opponent but you still didn't reach your capabilities with attack.
tier 4 requirements: improv, able to set up proper, can comeback somehow
To clarify: setting ortodox setups on fly
Setting up effectively is not a problem for you anymore, this is your natural instinct, but you still have to pay attention to comebacks
tier 3 requirements: improv, able to set up proper, can comeback proper
To clarify: setting ortodox setups on fly and able to launch long low comebacks
Comebacks are a ritual for you now.Not to mean that you can set up an agressive comeback everytime or get it right everytime.But,the idea of comebacks is ingrained in your head,and you seek to get that correct comeback position everytime.You can attack more often now,and can win occasionally.Also,your style is shaping up.Whether you try to play smart,go for style each,agressive,defensive...
tier 2 requirements: improv, able to set up proper, can comeback proper, good in attacks
You are turning into wushu junkie. Wushu within your mind and within your soul. You seek for blood and beg for more and more turnframes.
tier 1 requirements: improv, able to set up proper, can comeback proper, good in attacks, got wushu forethough movement
Your brain is enhanced with wushu CPU. You are not a human anymore. You are wushu robot.
Originally Posted by
snake
NO openers. improv only.
Last edited by rcarey; Feb 25, 2013 at 05:07 AM.