Ranking
Original Post
[SOLVED] Mods in Multiplayer, how?
I've been trying to create my own room with something other than the classic mod.
The problem is, as soon as the room opens, the mod seems to be removed from the room.
At first, I can see the character holding two swords for example, then it flashes and it's all back to classic.

What am I doing wrong here?



Solution:
/set mod [mod].tbm - With no brackets.
Mod is case sensitive - jousting.tbm is not the same as JoUStIng.tbm.
~Cindermomo


Last edited by Cindermomo; Oct 8, 2008 at 12:35 AM.
When you make room, then you have to wait for other player, to change mod.
When opponent appears, then type: /set mod ModName.tbm
Remember to make big and small letters and the "tbm" expansion, it's required.
If you change mod, then you must set game rules from beggining (engage distance, match frames, turn frames etc.).

Next time, please do not repeat what others have said.
Do it again and the post will be deleted.
Thanks,
~Cindermomo
Last edited by Cindermomo; Oct 8, 2008 at 12:33 AM.