this ones smallest
where can i get (or how can i calculate) correct propotions for relaxed and the smallest spheres of a doll when contracted or extended?
this ones smallest
need for new way of 3d texturing method using mudbox.
take a look
Like the way of the 3d texturing, also didn't you calculate the right pec before? Point and Grid system would be my best guess. So probably what you would do is use the point and grid system to mark where the other joints are located/limbs located on default, then do it over again but relaxing the joint fully, then have an overlay of the original default hold view... If you understand what I am saying. Should help you with the proportions if you are wanting to know how to texture it. If you already got this down, you can just take the relax overlay now, put it on a cinema4d/blender/mudbox rig, and then resize the joint till you have it matching up where the limbs and things are... Then there you have it! You have the correct proportions...
Hopefully that's understandable, in my head it makes perfect sense, idk about others/yours. Shoot me a PM if you want me to expand on it.
Like the way of the 3d texturing, also didn't you calculate the right pec before? Point and Grid system would be my best guess. So probably what you would do is use the point and grid system to mark where the other joints are located/limbs located on default, then do it over again but relaxing the joint fully, then have an overlay of the original default hold view... If you understand what I am saying. Should help you with the proportions if you are wanting to know how to texture it. If you already got this down, you can just take the relax overlay now, put it on a cinema4d/blender/mudbox rig, and then resize the joint till you have it matching up where the limbs and things are... Then there you have it! You have the correct proportions...
Hopefully that's understandable, in my head it makes perfect sense, idk about others/yours. Shoot me a PM if you want me to expand on it.