Endurance Onslaught 6.0
I meant that by using the "/option uke 0" command you disable visibility. It's hard hitting him, thus why I said it was a great job. As for the one you posted now, it's slow. I know you mentioned it, but that's the bad thing with it.

Here's a boomy one. What do you guys think?

Also, Kyat, it's a standing pose in this one ;)
Last edited by Tempo; Sep 18, 2009 at 03:33 PM.
★★★★★
[Sigma] [ORMO] [OLDA] [OSHI] [a]lly
These are some of my replays
Attached Files
TwistCap.rpl (77.2 KB, 5 views)
he ate foot.rpl (82.3 KB, 4 views)
jump decap1.rpl (41.3 KB, 4 views)
I cant watch.rpl (58.2 KB, 4 views)
Demolished.rpl (115.3 KB, 6 views)
You don't say?
Nice work Micu. It could have been less grab involved though.

Also, here's something I'm working on. Do any of you have any suggestions on how I can get the legs in the second kick?
Attached Files
WIP 15.rpl (106.5 KB, 15 views)
★★★★★
[Sigma] [ORMO] [OLDA] [OSHI] [a]lly
Not bad, but I think you could have gotten a decap aswell :P 7/10

Here's my replay. Please rate it.
Attached Files
reek.rpl (116.4 KB, 14 views)
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[Sigma] [ORMO] [OLDA] [OSHI] [a]lly