Endurance Onslaught 6.0
Original Post
Toribash 3.84 - Beta 3
http://www.toribash.com/tb_b3.exe

* Physics caching
Ghost and replays in multiplayer are played back from a buffer instead of calculated using physics. This is much faster. To try it out do /opt fixedframerate 0.

* Chat cache /opt chatcache 0|1|2 (0=off, 1=ATI, 2=Software)
This makes a big chat faster in multiplayer.

* Camera options
1 - Default Cam
2 - Free Cam
3 - Uke Cam
4 - Tori Cam

* Camera keyframes are saved in replays
k - start keyframing
Shift+k - clear keyframes

* Camera has a bit of decay on the momements.
* Fixed position of bounty messages
* Autoupdate shouldn't crash the client. This was a big problem on the OSX version and more seldom on Windows.
* New tutorial

Don't post bugs if they are mentioned here in the main post!!

[BUGS]
- tutorial broken [DONE]
- cache don't work for environment objects [DONE]
- SDL cache is cutoff [DONE]
- Worldbuilder doesn't run [DONE]
- replay reloads too fast [DONE]
- Missing end game stats [DONE]
- Mouse over links behave weirdly [DONE]
- Bounty text on wrong player [DONE]
- Volume is incorrect for cached replays [DONE]
- No blue fracture joints during replays [DONE]
- No red dm joints during replays [DONE]
- No Emotes during online replays [DONE]
- No grabby hands in replays
- Sphere quality on bumpmap heads is just 8 (should be 20) [DONE]
- speedometer altimeter don't work online
- Multiple tb.exe running if you close and open a couple of times
Last edited by hampa; Jan 11, 2010 at 03:45 AM.
Hey,
after ive done the "fight school" i cant see anymore some timers,usernames,ranks and belts.
I once can see the head avatars and Bounty text!
Ive tried : /opt hud 0 or /opt hud 1
but nothing changed with my username problem.
Can anyone say how to fix it?
there will be a version for linux?
<ganryu> Alan, sos mas idiota que tu gato
<ganryu> Alan, you're more idiot than your cat
Downloaded the beta and played around with the free-cam, I have been waiting so long for this x-x...

My only issue is the joints only go from extend and contract on mouse click...Used to be they went through all four modes in some order (can't remember for the life of me) Am I the only one having this issue or is this something "new." It's not a huge big deal cause 'x' still holds and relaxes, but it just caught me off guard. If this could get looked at that'd be cool, thanks.
I tried /opt fixedframerate 0, but it made everything lightning fast, like I couldnt see thing that well fast. Whats the deal with that?
[SIGPIC][/SIGPIC]
Vibacious - - Get vibin'

That commands immediately causes TB to run at its maximum framerate on your computer. The actual speed changes because TB is a frame-by-frame game, it has no 'tweening'.
Last edited by Warcry; Jan 9, 2010 at 01:50 AM.
infamous