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Toribash 3.9 development
Hi,

For those who want to test the alpha releases and follow development of 3.9 I will post updates here:

Here is the first alpha release. This is ONLY the exe file. Put it into your current toribash directory to test.
https://cache.toribash.com/tb-3.9-1.zip

New features I am testing in this build:
- Real time ray tracing - enable it in options. works with GeForce 9800 GT
- Shaders menu (open with ctrl-h)
- Reflective non-shader bodyparts/joints
Last edited by hampa; Mar 25, 2010 at 08:34 AM.
its bran new lolz
Been here since 09', Former Co-Lead of [MLP]. I'm here to stay. RIP to the lost brothers through the years, non of you're forgotten
Yah , reflections don't works at "moving" joints, just at hold/relax...

Can't wait to see it fixed
[Piratez] Art/Texture maker
Heavy Metal God

It's quite like jumping into a pov ray video.

Pretty awesome if you ask me, but it would be good if there was a reflection disabling feature, for non-shaders, that is.

Vox sucks
[10:14]<siku> magnificent sparkling vampire
[10:14]<siku> i love you edward

Official minibash tester. Please email slipanc@nabistudios.com if you have found a bug!


Here with my GT 8600 I cant use shaders, the speed sucks. Well, with my processor, shaders wouldn't have to be shown.
Anyways, its a nice thing, without shaders (for me).
Now I have a use to the non-shader 60fps.
I have a pentium 4 with an ati radeon 1600 pro

and everything works perfectly! : D

[Evil] is recruiting!

<DesiTwist> terty plays tb with the ghost turned off, uke turned off and uses that mouse with the ball in it
Looks beautiful. My only problem is running this script with Melmoth's Atmospheres Script - particularly on "Winter Night". All the falling snow, reflects all the falling snow plus the rest of the environment; making it extremely laggy. I also miss transparency.

Other than that this one seems pretty good. Anyone know how to get the music back thou'?

(>^_^)>
meh ill just wait for the full release

because im waiting for this


[- Reflective non-shader bodyparts/joints



OR is it already in the beta?
Originally Posted by Jan_miguel View Post
meh ill just wait for the full release

because im waiting for this






OR is it already in the beta?

It is in the beta