Endurance Onslaught 6.0
it is definitely possible... you are very wrong. i can make things dm, and once things are dmed, fly back onto the body and keep going... thats much much easier to do than what i want help with xD
Attached Files
[KD]_[Head Skeet]_[F]_[1].rpl (46.6 KB, 6 views)
|Jacklox2| |Frost| |MrBeany| |Nugget| |Sheetboy| xFIRExGAME |
ok,its good,this skeet is very well done.but i don't like much hacked replay.
the most funny of all is because i was a replay hacker,but i stopped.
to see if a replay is hacked or not,you just need to re-edit(press E) one frame before the dismember,if it dismember,its not hacked,but if it not dismember unlike before,its hacked.
hacked replay: head invite
well,anyway,now another replay(WIP) this time not hacked:
Attached Files
retired replaymaker | discord: victortb#9592
no no no i did that purely as a joke just to show that its easy to do

so victortb i saw some of your replay hacking it was really good do you think you could help me out?
Last edited by KDigityDog; Dec 27, 2015 at 09:02 PM.
|Jacklox2| |Frost| |MrBeany| |Nugget| |Sheetboy| xFIRExGAME |
yes its possible
rough replay because i made it in 10 or so minutes, but you get the idea
Attached Files
levitating.rpl (1.83 MB, 25 views)
oh yeah
very creative replay done,pusga.
but it looks like you reduced the gravity.
i liked more that bird fly style.
retired replaymaker | discord: victortb#9592
Originally Posted by victortb View Post
very creative replay done,pusga.
but it looks like you reduced the gravity.
i liked more that bird fly style.

i made it after reading the posts in this thread because i was curious to try it out. i made parts of the replay in a certain gravity and recorded it with nuthugs replay recorder, then extended the amount of frames in the replay and changed the gravity, so that the gravity change would affect the frames i added but not the frames i had edited before. it was just changing the x y and z values of the gravity to make the tori fly around, but still very fun to do, and you can do the levitation trick that digity showed by starting with a positive z value and then, after you're off the ground, compensating for it after a few frames with a negative value, and then changing it to 0 to stay in place
oh yeah
can you teach me how, and what i was looking for is like lift of the ground like using a "force choke" kind of thing.

That was still funny tho. i liked the bird flight xD
|Jacklox2| |Frost| |MrBeany| |Nugget| |Sheetboy| xFIRExGAME |
flappy bird tb version.
olso here vic I made the boom more simmetric and continued the replay.
Attached Files
#NICK - Victollab.rpl (142.0 KB, 10 views)
ok