Endurance Onslaught 6.0
Original Post
Toribash 3.84 - Beta 3
http://www.toribash.com/tb_b3.exe

* Physics caching
Ghost and replays in multiplayer are played back from a buffer instead of calculated using physics. This is much faster. To try it out do /opt fixedframerate 0.

* Chat cache /opt chatcache 0|1|2 (0=off, 1=ATI, 2=Software)
This makes a big chat faster in multiplayer.

* Camera options
1 - Default Cam
2 - Free Cam
3 - Uke Cam
4 - Tori Cam

* Camera keyframes are saved in replays
k - start keyframing
Shift+k - clear keyframes

* Camera has a bit of decay on the momements.
* Fixed position of bounty messages
* Autoupdate shouldn't crash the client. This was a big problem on the OSX version and more seldom on Windows.
* New tutorial

Don't post bugs if they are mentioned here in the main post!!

[BUGS]
- tutorial broken [DONE]
- cache don't work for environment objects [DONE]
- SDL cache is cutoff [DONE]
- Worldbuilder doesn't run [DONE]
- replay reloads too fast [DONE]
- Missing end game stats [DONE]
- Mouse over links behave weirdly [DONE]
- Bounty text on wrong player [DONE]
- Volume is incorrect for cached replays [DONE]
- No blue fracture joints during replays [DONE]
- No red dm joints during replays [DONE]
- No Emotes during online replays [DONE]
- No grabby hands in replays
- Sphere quality on bumpmap heads is just 8 (should be 20) [DONE]
- speedometer altimeter don't work online
- Multiple tb.exe running if you close and open a couple of times
Last edited by hampa; Jan 11, 2010 at 03:45 AM.
Uhh, whenever I start recording. A big white box surrounds my tori. So I can't see/record.

:l
"Can't see California with Marlon Brando's eyes"

[SIGPIC][/SIGPIC]

"She isn't real.... Can't make her real"
Originally Posted by hampa View Post
I tested by doing /dl on your account and got the correct textures.

Did you install the beta into a new directory?

yeah but only happens on multi player though
and any help on the bounty exchange bug?
Just downloaded and installed, as far as I can tell everything works fine. But I wanted to ask about the left knee bug. In multiplayer (not sure if it happens in SP), if your left knee fractures, you can no longer relax all. You can hold all, but once you do you are stuck with it. Im guessing you have known about it, but I figured I should post since its a pretty obscure thing to have happen and most likely only wushu-heavy players would even know about it. I imagine its not so bad most modes, but in wushu it can really put a damper on a match.
Organisation of Awesome: Member.
Well I've got a problem that's a bit....different.
So, when I play Toribash, I'm opening and closing it from time to time, and the more applications I open then close ,the slower my computer is.
I looked at my processes and spotted that "tb.exe" is there three times, I closed them and my computer was running much better.
I'm wondering if it's a bug or my computer is just crap/has a virus etc.




[SIGPIC][/SIGPIC]
BAAAAAAAAAAAAAAA
i wub u lSl :D
[vibe] [ORMO] [GATA]

Originally Posted by fargle View Post
Well I've got a problem that's a bit....different.
So, when I play Toribash, I'm opening and closing it from time to time, and the more applications I open then close ,the slower my computer is.
I looked at my processes and spotted that "tb.exe" is there three times, I closed them and my computer was running much better.
I'm wondering if it's a bug or my computer is just crap/has a virus etc.

Can you verify this in the beta?

It should only have 2 tb.exe running.

one is for fetching textures in the background the other for the game.
Originally Posted by hampa View Post
Can you verify this in the beta?

It should only have 2 tb.exe running.

one is for fetching textures in the background the other for the game.

It does this in the beta, it only started whe I got the new version.




[SIGPIC][/SIGPIC]
BAAAAAAAAAAAAAAA
i wub u lSl :D
[vibe] [ORMO] [GATA]

transparency is black on dq textures with shaders enabled.
- No Blue fracture joints during replays

same for dismemberments, bleeding force colored joints.
/speedometer doesnt work in replays anymore.

this version is very good, awesome improvements.
Last edited by Chuji; Jan 7, 2010 at 09:53 PM.
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