Toribash
Well, now their joints are messed up.

I guess I'll just stick to the old procedure again. This new game rules weren't used(or probably didn't even exist) back then. ;P
Like I tryed telling you on irc before you left >.> DefaultToribash.tbm in my sig has a list of flags, and for env objs:
flag 8 makes it so it can't move
flag 6 makes it instagib
flag 16 makes it ungripable
Originally Posted by culapou View Post
You can also combine flags, (flag 6 + flag 16 = flag22= instagib and ungripable)

I already know that.
It's definitely not my first time modding you know.

But thanks, I guess.
how to do a mod
Originally Posted by spritecat View Post
Ask your questions here and someone who knows will answer.

somebody know how to do a mod