I would propose full throws being seperated based on set up and finish on the grounds that the arm swap is universal for nice looking throws. And it would guide players towards finding the right set ups. And we would have a sliding scale of difficulty. Eg full throw just upper body. Then full throw with lower cog no body contact. The en full throw with a fulcum eg hip trows and leg throws.
Or have a 5point throw like wrestling where their feet have to make an arc