Far Cry 2's idea of "realism" includes enemies that can't swim
enemies (or you) die in two clips of ammo
fire that goes out quickly even though there's a whole fucking field of dried grass
vehicles that go up in smoke in two shots ANYWHERE on it (for example, the back or the doors)
your vehicle goes significantly slower than an enemies car
sniping from any distance doesn't bring the wind or gravity to affect on the bullet
enemies can snipe you from anywhere even if you're in a car moving in the trees
fire that kills enemies in one second but takes fifteen to bring you to the point of death
stupid surgeries on yourself (like pulling pipe out of your leg when you fell 10 feet, or snapping your arm back into place when you've been filled with bullets)
three saves for your buddy = death
ALWAYS
enemies are as dumb as hell except on some occasions
when you aren't prepared or low on ammo
given a hand-held scope to use that you can
hardly see out of (why the hell can't they give him a pair of nice binoculars?)
an ironic two-swing impaling finisher for your machete, when you are a hired mercenary raised in the wilderness you
gotta have some kind of experience with a fucking machete
given three fucking pills per bottle for your malaria.
That's only a few I could think up at the moment.
Last edited by DejaVu; May 24, 2009 at 09:10 PM.