Toribash
Original Post
Toribash 4.7
Windows:
https://cache.toribash.com/Toribash-4.7-Setup.exe

OSX:
https://cache.toribash.com/Toribash-4.7.dmg

Features:
- 3d objects for bodyparts
- Added replay cache option to disable for lower memory usage
- Added point hit, point dm in mods

Commands:
- runopener - running openers strings
- /obj - loading of 3d objects for testing

Optimizations:
- Minimizing Toribash doesn't take CPU power

Fixes:
- ALOT of graphics crash fixes
- fixed raytrace reflection on box bodies
- changed drawing object in lua to use same function as drawing environment
- fixed changing motd in mod maker resets custom to default
- changed environment to draw without raytrace reflection
- fixed flameforge menu not closing when opening main menu
- fixed German keyboard layout bug
- Redundant lobbies for a more stable backend

Lua:
added lua function set_hair_color, set_hair_settings, reset_hair
Originally Posted by Natejas View Post
In-game torishop hasn't been updated in years if IIRC
Although it should be

Well I don't remember it having the "try" hair styles in the past. Please go ingame and look, it's updated and even listed on the steam announcement bro (strange that it's not listed here though).
Originally Posted by Swaves View Post
How do you do what snow did? with the monkey face and girl head ect.

Type /obj, it shows the usage message.

To load the .obj models you need them stored in the custom folder of a player you're trying to load them for.
Originally Posted by hampa View Post
- fixed German keyboard layout bug

Let's fix russian keyboard bug in "/em" command. Now if I want say "привиет", thats seems like ػ ػ ػ .
Originally Posted by Berc View Post
Let's fix russian keyboard bug in "/em" command. Now if I want say "привиет", thats seems like ػ ػ ػ .

I think that is because of the font that Toribash uses.
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