I played judofrac/normal judo yesterday. It's slow because of gravity.
The turnframes are waaay too long. I think the max turnframes a mod should have is 50.
Both of the players just aimlessly float in the air getting fractures from light touches and grabs.
The use of grab glitches would be really effective as well. And you can't even do real judo techniques in judo(frac).tbm.
I'm a bit (very) skeptical about there being a judofrac master.
There aren't really techniques in judo(frac) that ensure the win or makes the chance that you win higher.
In wushu/rk mma/lenshu for example you work with openers and you can make comebacks using the crab-stance (launcher).
Aikido variants have moves such as suplex/throws/leg hooks.
Taekkyon has openers but you should also be able to dodge or block and you can counter with your kicks.
But I don't think there is anything you could master in judo(frac) other than trying not to dq.
Last edited by TimmyboyG; Dec 21, 2014 at 02:13 PM.