Originally Posted by
Faint
i don't think either of these classes should have any more heal than they currently do. they aren't meant to sustain themselves completely, and considering rogues have stealth and hunters have pets, questing itself shouldn't be difficult in any regard. even then, there's first aid. that being said, i did think mages needed some more sustain because they didn't have much when it came to questing, but the new cauterizing blink artifact passive is really nice.
also sitting at 837 ilvl on alliance if anyone ever wants to run mythics or wq or something.
Not if you are a lonewolf (no pet) haha. But yeah hunter heal is enough usually, I also use the black arrow for its 8 second tanking it does for me but on large pulls it barely helps only on rares/hard mobs etc, I constantly find myself at below 10% though because I pull everything with Barrage xD
Juggling 5-7 mobs and killing as fast as possible to get the heal off of cooldown, the thrill xD
Tbh i die a shit load too because the RNJesus procs are not on my side (totally not because I pulled 4 mobs extra that I didnt even see before lol).
But I'm having serious fun with the world quests though, its the coolest thing ever. Dinged 110 yesterday.