Toribash
toritori9:

Use the offset function. In photoshop it's filter->other->offset

since it's on the inside area and you want it facing out, an offset of +64 vertical would do it.

I also assume that the legs are sposed to be mirrored to each other yeah?

So the procedure for mirroring legs and thighs is to flip vertical then offset 64 pixels down.

Nice designs btw

@aaron in addition to what hanz0 said, you may also want to feather your selection a bit (maybe 0.5 pixels) to create makeshift antialiasing (reduces sharp edges)
...
With some stuff Samule showed me how to do. Look at this.



EDIT: Here is a new quick one I did. I'll do more tommorow.

Last edited by AaronSasori; May 24, 2008 at 08:38 AM.
[ s p i r i t ]
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wonkwonkwonkwonkwonkwonkwonkwonkwonk♥♥♥wonkwonkwon kwonkwonkwonkwonkwonkwonk

[SIGPIC][/SIGPIC]
Haha... he was a good learner. Nice job. I worked along side him to help with any troubles. I told him to experiment, so our versions are different.
<PlayerID666> samule is the coolest guy around
Epic win. I love the cut out bits, but the name is just liddle hard to read, maybe sharpen it up or something.
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Btw, here's my latest in the world of texture making:







I'm the Juggernaut, Bitch!

http://toritori9.on.toribash.com
Originally Posted by ravenger View Post
*sxrolls down* *FAP FAP FAP FAP*
*scrolls up hesitately*:/ looks like one texture over and over

you obviously didn't look
anyway thanks for the one great comment -_-
i feel no urge to join now
the god
More more more! My textures will be coming soon but here are some AaronSasoris.



Last edited by AaronSasori; May 24, 2008 at 10:13 PM.
[ s p i r i t ]
SKATEBOARDER
wonkwonkwonkwonkwonkwonkwonkwonkwonk♥♥♥wonkwonkwon kwonkwonkwonkwonkwonkwonk

[SIGPIC][/SIGPIC]
btw do you want me to post it for you?

-disappointment-
Lol epic phail XD

@Aaron Sasori: Nice, if you're trying to achieve a cartoony theme. Otherwise, the renders stand out to high Halo and the text doesn't fit =\
But I assume you're goin for the cartoony theme, because..well..
Oh hai

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