Hi im not on the list but i am in TA
So i was messing around with striking and throws. So i kneed this guy and it lifted him up giving me the chance to throw him down
In the second replay i was messing around and a guy snapkicked me but he didnt get one of my hands. so i pulled it back and lifted my knee up blocking it and i found out everytime i did that i'd either get a dm or a fracture.
the fist one is a step around. i usually catch this as they go for a throw. i want m close leg infront of their foot. other leg gets replanted then i step through and catch my leg hook.
second and third are a knee slice. after a knee or a kick rotate away from your op bringing your knee past the hip. think stepping diagonally infront of them. works even better if you both take the step. well unless they are better at leg throws.
fourth is an outside spin. out side spins i define as taking the outside leg furtherest away behind you to get the spin on the near/ close leg. i also use this entry for hip throws and shoulder throws.
fifth is a combo entry i want to kick the inside knee of my opponent if i hit i have a hook to help keep them close and aid in the change to a leg throw or go for an inside leg trip.
if you guys are interested i have some entries that aren't as reliable but i think they look cool.
Osoto Gari Gif
Because of the forward momentum they require, kicks can be countered by hip throws if you drop you level low enough. Just something I noticed.