Toribash
The opener was really nice, but not a big fan of the grab.
The hit however was really good imo.
The chest kick had sum power there, made it look pretty and powerful.
The decap punch was a bit ehh, wished you had done something different with it.
Personally I wasn't a fan of the opener, I didn't like how you fell to the ground to get into position.

You started to pick up momentum, speed, and style, which I really liked.

Grab was poorly placed in my opinion, killed your flow.

Boom was fascinating, good stuff.

transition could be better.

Chest kick was good, looked powerful.

Decap was alright, and the pose was ehh.
\o\ | ORMO | OSHI | OLDA | [duck] | Team Canada | Maple Syrup United | Team Philippines | [UssR] | Anime United | /o/
Skeet by facing the opposite direction?
That's crazy!

(please don't talk about the opener, I know, it's crappy)
Attached Files
#C-M- Moment.rpl (156.7 KB, 30 views)
I don't really care about the opener on this one because you made a lot of damage.
I liked the first combo where you double grab and kicked, had a lot of power to it.
Then the smash from the both grabs, that made me say dang...o. o.
But then that hand throw I wished you dmed it with that throw, but it shows you have skill.
The pose was alright.

Really I just liked that combo you did at the beginning, then the flow toward the end.
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There's nothing wrong with the opener, but there's nothing right with it either
I really liked the self damage hit, I love when people use self damage.
I liked the skeet a lot, simply because of how you threw it. Never seen that.
Very nice pose, but I would have relaxed the ankle.
Well, splitkick was nice and the self damage was cool.
didn't like the skeet though.
"People become stronger cause there are memories they won't forget."
Good opener. Going to the ground always gives me a chance to push myself off the ground.
The first hit was great, and the second one would have been fantastic if you didn't take so long.
I really liked the double kick, even though I never got to do one
The skeet was pretty funny, it barely touched Uke's one molecule.
The lift off opener was nice, but that skeet was weird. The kick to the arm kinda slowed everything down, but now I see why because you did that double kick which was epic.
Then that hand throw which was cool.
Did everything real fast and real slow.
The pose was nice.
But I really think you should let your hand grab ukes head when you threw it because it will be kinda funny if you let them 2 spin like crazy. Then you can let go when it hits the ground.
Nice job man.
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