I can see why people leave after a day to a week of playing considering Toribash is generally a hard game to learn and it is continuous with the same things and we already know this, saying
"Toribash is dead because of the learning curve" isn't going to make the game popular or give the moderators of this game any help with making it better, the game won't change.
However, if we think about other things that make it hard, such as making TC for new players: why don't we add new stuff every week.
my list of daily and weekly updates:
Daily events (unlikely): At a random moment in the day/night there could be a random event that is
"Do the most damage to win +TC & QI." this could be set in only 1 public server or in all of the public lobbies so that players aren't tempted to load up a mod and abuse this.
Weekly Event (likely): So with this it can be 1 - 5 different in-game/community events such as
"Play Public Lenshu and win 500TC every match won" just so you can get plenty of people on every week to play random mods that have a 2x/3x the TC amount.
Weekly Event (likely): There could be a race event on who can get on the other side of
*parkour map* the fastest? this doesn't have to be a realism event at all considering not everyone is into realism at all, at the end of the week, those who participated and submitted their replay to
said event thread will be watched by the judge/judges and the fastest to the end wins X amount of TC & QI.
Weekly Discounts (likely): I believe there are already discounts on some items in the store but let's be real, those items on sale don't intrigue anybody and I think some if not most of those items on discount are only on Shiai Tokens Discounts, make those into TC discounts so that people actually have a chance to get those without having to spend real life money on Shiai Tokens. These items on discount should be force and relax items as well as literally everything else that seem popular to make it a tad easier for new players and players who don't have enough TC to get.
After looking at some of the items
(mostly force and relax items), there is a hand-full of them being high QI and quite frankly near to impossible to acquire, such as the Void and Demon and a lot of people love those two colours and so I suggest making an event that
could give low QI players a chance to win one of those high QI colours to give them motivation to play this game for longer.
With the rewards players will get from this won't only be TC but these rewards
could also be Qi but that's a stretch considering QI is supposed to be only the amount of games played but if you think about it, Qi also determines what items you can actually buy and playing Tens and THOUSANDS of games really isn't worth a darker force to be put onto your Tori.
These are all just examples but I could go on with new events that should be added to make this game generally better and not seem like it's been abandoned, I'm not sure if some of these are already in play but if they aren't then I'd consider giving them a try.
The replay events and the art events seem cool and all but not everyone is good at making replays and drawing, make it fair for every single player that joins into this game and not regret installing Toribash.
Last edited by torment; Mar 21, 2021 at 05:54 PM.