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Toribash 4.7
Windows:
https://cache.toribash.com/Toribash-4.7-Setup.exe

OSX:
https://cache.toribash.com/Toribash-4.7.dmg

Features:
- 3d objects for bodyparts
- Added replay cache option to disable for lower memory usage
- Added point hit, point dm in mods

Commands:
- runopener - running openers strings
- /obj - loading of 3d objects for testing

Optimizations:
- Minimizing Toribash doesn't take CPU power

Fixes:
- ALOT of graphics crash fixes
- fixed raytrace reflection on box bodies
- changed drawing object in lua to use same function as drawing environment
- fixed changing motd in mod maker resets custom to default
- changed environment to draw without raytrace reflection
- fixed flameforge menu not closing when opening main menu
- fixed German keyboard layout bug
- Redundant lobbies for a more stable backend

Lua:
added lua function set_hair_color, set_hair_settings, reset_hair
Nothing new in this new version, and the previos version was using my CPU at the intervals like 30-60% and this 1 is using it at 15-35% so this i can say the only thing about this verision :P
Originally Posted by azzeffir23 View Post
Nothing new in this new version, and the previos version was using my CPU at the intervals like 30-60% and this 1 is using it at 15-35% so this i can say the only thing about this verision :P


wot m8?

Hope this works on my shit computer. Will try when Iget home.

Wish me luck
A picture is worth a thousand words, but I'm content if I just manage a sentence or two.
In-game torishop hasn't been updated in years if IIRC
Although it should be
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Yes it has, if you go into torishop they updated it to where you can see the force color, QI, and amount of tc.
what does he mean by 3d object for body? ikr such a noob i am
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nvm, honestly i dont think tb should have 3d heads, its cool, but idk if its toribash
Last edited by ChillerVB; Jan 25, 2014 at 03:40 AM. Reason: <24 hour edit/bump