Toribash
ReP
Sunchaos, good flow in your movement. Hard Fight aswell, many good hits and fluid spins. I like the look of your airtime. GJ




Its been a while since i posted here.
Im back with new footage
Attached Files
usparfinal1.rpl (470.9 KB, 6 views)
Last edited by Chazer; Nov 23, 2012 at 11:04 PM.
New Relaxed style
Ive developed my own drunken style of fighting, Ask Nearlydead this was totally accidental
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Also nice sun chaos your movements are swift but fluid, and i like the double kick
Attached Files
Dia Spar.rpl (871.7 KB, 6 views)
FBC Spar.rpl (710.0 KB, 5 views)
best spar With D3.rpl (652.0 KB, 8 views)
Last edited by Lexxar; Nov 24, 2012 at 07:37 PM. Reason: <24 hour edit/bump
"Orgasmis Maximus *Thud* *Crack* *Boom* I'm Done"
~DemonBurn~
Alright hey there Chazer, Imma go ahead and cnc your spar with Chaos.
The opener/launch was pretty cool, even if it's a little overused. I can't help but you
could have spun a little faster, but hey, it worked out pretty well. I really like the landing
and the roll, flowed really well together. It sorta goes downhill from there, though.
The turnaround was a little jumpy, and you had a perfect change to kick, but you didn't for
some reason. You just standing there with the other play cuddling your thigh was a little
weird, and the punches were really slow and weak. You're kinda entangled in eachother
for a moment, but the kick was alright. The launch after you push apart should have
had more momentum in the spin, and it shows with how weak the kick was.
ko was alright.

Fine Jisse: I will cnc SunChaos as well, alright? Problem solved.
The opener was okay, I didn't really like how you sorta twiched into running.
The first kick looked alright, too bad it missed, though that's not really an issue.
The launch and second kick looked really nice, though the position for the
punches could have been better. The punches themselves were alright. I like
the recovery you did, swift and a perfect position for the launch, which was
nice as well. The kick looked pretty cool, it's too bad your opponent messed
it up somewhat. The recovery was nice, though ghosting's a nono.
Last kick was nice, pose could have been better.


Alright, here's my latest spar with Sprytryne, and I did screw up the beginning a bit with that
up and down movement of the arm, but on the whole I think it's a pretty good replay.
Also it is a whole spar, I just got lazy and didn't want to pose or anything
Attached Files
Spar with Sprytryne.rpl (435.5 KB, 22 views)
Last edited by Nearly; Nov 25, 2012 at 06:57 AM.
wow that
sucked
God damnit...
Lexxar, that is NOT enough CnC!
Nearly, you shouldn't CnC Chazer, sience he didn't provide enough CnC. You shouldn't CnC Lexxar either, he didn't CnC Sun enough...
IF the next person posts before Lexxar has edited in some real CnC, you should CnC SunChaos. If Lexxar has edited his post before you post, you should CnC Nearly!
God damnit!
Hm nearly.... the spar wass really nice it wass lot of spins and lot of kicks and punches(i like spar like this)I like your punching combo but why you didnt relaxed your elbow on the second punch.
Really good spar good flow balancing spins 8.2/10
Well this is a spar with Swex on your new mod jisse.
Attached Files
spar with brother of agility.rpl (913.1 KB, 16 views)
jisse_sparkour_city.tbm (17.6 KB, 5 views)
The jump to the zipline and the ride on the zipline were stiff.
The flip onto the lightpost was okay, but the way you got onto the car wasn't.
All of your punches look stupid because you're always too far to make contact. Dodges are better than misses.
The way you flipped swex over your arm was eh.
The replay is unfinished as well.

I've been sparring a bit more lately.

The rust is visible.

C&C greatly appreciated.
Attached Files
spar inoobbruh.rpl (661.9 KB, 10 views)