I think the only reason you have to use lua to make mods in Toribash current is because the game was coded some 12 years ago. Also, the platform and engine used, were, are, not very good engines. With the Unitty3D engine the games mods should have plenty more options for us man.
I agree, hopefully us C peasants can begin workin' on Toribash mods, that'd be wicked. It'd be so dope if Toribash had like a whole API/Library system to mod from too, like Minecraft and such. Hopefully it'll be that good, but I don't expect it, it's all coming from Humper and I wouldn't want him to overload himself. But this new engine seems like it's gonna be dopeeeeee
Question 3: As an avid sparrer/parkourist I want to know if the gravity will remain the same. Like will -30.00 gravity be different in TB Next or about the same?
Nomad Moderated Message: |
Be more straightforward with your uplifting messages or I'll fucking skin you alive. |