Pretty much. But even if i could export as .swf, there'd be copyright issues (music mostly) preventing me from earning any dosh on this. And then there's Chartle, who'd definitely deserve a slice of the cake too.
@torismaser: Thanks! Also yes, we definitely need bombs of some sort. Whether that be mines or screen-clearing nukes i don't know, but we'll see how it pans out.
@Wyvernon: I don't really have room for MK3 upgrades. :U
Also nah, too many difficulties just clutter up the area. I MIGHT make a difficulty slider later on, but for now, the current 5 difficulties serve the purpose.
Powerups? Nay, i want to keep this game powerup-free. They're too random, i don't want the players performance to depend on chance.
Also, tutorial? Uhhhhhhhhhhhhhhhhhhh... The integrated ones. Mostly the Scrolling Shooter one for this, but i didn't even bother completing that one. I started this game completely from scratch though, only referencing the tutorial for the bare essentials. Otherwise it's mostly been me dicking around with the functions to find out what they do, and subsequently wrestling them into submission.
also wargh
JET SMOKE MAN