Originally Posted by
ZeTo
Assasinated;
Opener wasn't impressive, but that spin after the push was great, just beautiful. However, there is a really weird push around 680. Using your shin and thigh to manip doesn't look pleasant. Despite it's slowness, the next uke spin was really nice. But after that, you got a bit sloppy with your movement until approx. 340. Pretty fucking beautiful boom, really loved it. I also loved the pec tear. Would've been better if the decap was quicker.
This replay is really impressive, but one problem is your stiffness/slopiness.
Hammerskeet;
Opener was too mediocre and your arms were really stiff. And you just threw uke away. The comeback wasn't good due to the weird setup. Crotch boom was just hnng, nice swing there. The scissor was nice aswell, but it could've been easily improved. Until the decap, you twitched alot. And the decap itself was pretty badly done. Skeet was nice, would've been better if you used your right leg to gain more power.
Swaoshskeet;
Again, mediocre opener. But the movement after the opener was pretty good. The grab looked really weird and you were too close to uke but the boom was neat. The kick afterwards was pretty nice too, kudos on that. Really liked the double skeet, really good.
So generally you're really good and you work alot on your replays (judging by the filesize) but your movement generally is a bit stiff.
My vote is
yes, welcome in bud! (if noone objects)
Back to basics;
Opener was too basic, and the push you got out of it wasn't impressive at all. Manip lacked flow and impressiveness. The crotch hit was allright, pretty legit. The chest boom was messy, but nice. Decap had nothing interesting. What I generally got from this replay is that you know how to destroy uke, you just don't know how to do it without the twitching.
Batman likes bats;
Now this, I like. Even though the lousy opener, I loved it. Rapid punches in replays just make me go "woo". Incredible idea and nice excecution. If only one of the punches could be a boom.
Also you should've destroyed that head.
Black hole;
Eh, mediocre opener. No sign of flow, too much twitching and too long and too much grabbing. Nothing much to say.
Try to focus more on your movement than the dms and decrease the twitching. If you do so, you'll have my point. But for now, I vote
no.
Originally Posted by
Lushsmoke
Retrying retrying
Here is 2 replays
ACtually 3
Combo Breaker;
Even tho I like rapid punches, this replay is really sloppy. You wait too much between the punches and all of the punches are too weak because you don't use your whole body. (or you don't use your whole body correctly) You should also use your lumbar more, and work on your stiffness. But the one thing I liked about this replay was the flow, pretty nice.
Momentum;
Opener was mediocre, but the thrust setup was pretty nice. Sucks that you couldn't use it properly tho. You should've gained more momentum and kicked uke while you still had it, NOT after losing all the momentum and floating over the sky like a feather.
Lush the combo man;
This was actually pretty good. Opener was too mediocre but I liked the way you split uke. You got too close to uke but it still was nice. And the punch was really great, only if it was a boom.
Generally, you're not ready. You need to learn the basics and understand what each joint does.
It's a
no
Originally Posted by
TMinster
Seems I want to try
C.R.S. Is like skeet of some kind the head to arm
Fagzoned:Madman
Why can't I do skeeting: madman
I don't want to cnc each thread individually since they all have the same flaws.
You just haven't learnt the basics, try to understand how to move your tori and try to grab less.
It's a
no.
On a side note; 12 replays and not one proper opener, come on guys :C