Why did the Tori cross the road?
Because Toribash is a physics-based 3D fighting game developed by Nabi Studios. It was initially released in 2006 and has since gained a dedicated fan base. Toribash offers a unique gameplay experience, focusing on the strategic execution of moves within a turn-based framework. In Toribash, players control the movements and actions of their characters, known as "toris." The game utilizes a system called "turn-based physics combat," where players plan and execute their moves over a specified number of turns. Each turn is divided into individual frames, allowing for precise control over the tori's movements. Players can manipulate various joints of their tori, such as the shoulders, elbows, hips, and knees, to perform attacks, defenses, and acrobatic moves. By strategically controlling these joints, players can aim to strike their opponent and cause damage or even dismemberment. The objective is to outmaneuver and defeat the opponent by inflicting the most damage or by achieving specific victory conditions, depending on the game mode.