Toribash
opener had potential

movement was basic,looked like you were only extending and contracting

then you moved your hands 3 times in 20 frames and changed direction and fell on the floor,which wasn't really attractive

and then decaped
Giving a "hand" for skeets.
to comprehend how much i improved:
http://forum.toribash.com/showthread.php?t=453042
wow i was bad back then
also it annoys me so much that when i'm clicking on joints on myself, i accidenttaly click a joint on uke and don't notice it until far into the replay
Attached Files
the flying squirrel.rpl (160.8 KB, 23 views)
Last edited by Nerfpls; Nov 16, 2014 at 02:21 AM.
I'm not good at replays, but have my CnC.
The manipulation of uke is good, considering the gravity.
I didn't really like how you did all that to get two dismembers, one of which was because of gravity.
If possible try to follow uke in a manipulation, rather then him landing on the ground and you having to make your way back to him.

Is the gravity like fucking -50.00 or what.

p.s. your old replay thread was posted on my birthday
Last edited by Donkey; Nov 16, 2014 at 02:42 AM.
father of philip scone
i was getting pretty annoyed with the manip, couldn't really do anything to kick w/o grabbing while keeping uke in the air because im bad.
thanks for cnc anyways
Make it so your arm doesn't ghost through your leg twice around 350-400 but other than that, I like it. Keep going