No, legendary means it has an orange gem in the center. You got the golden version of cult master.
Also I hit rank 4-5 with my very own shaman deck cause fuck other people telling me what deck to play.
Some notes: I dont have every card available, so this is a fairly tentative deck, put together with what I have atm. If I had more cards I'd probably replace the ysera with al'akir.
It has a good win rate vs control warrior due to the 2 hexes, BGH, and lava burst. I typically save Lava Burst for baron gedden, Earth shock for cairne, BGH/hex work for Rag/Grom/alex. Also acidic ooze is in there for this reason, vs warriors. Might replace it with Harrison Ford if I get the chance, since I rarely find myself playing it on turn 2 anyway. Same with druid, can remove many of the big spawns easily.
It does well vs zoolock due to the taunts and earth elemental since they have to use 3-4 cards to get it killed. Huntards is a toss up, but generally face huntards beat it while mid-range huntard losses.
Also does well vs the emerging handzoo since it has good ways of dealing with both the large creatures and small creatures. I'm fairly casual so there are probably some improvements to be made to the deck, but generally it does well for me.
The deck has 2/3 main strats you can work with.
#1. Violet teacher/totem spam + Bloodlust = pretty self explainatory. Get the teachers out, fill up your board, bloodlust, G muthafuckin G. Typically want to use this vs hunters/zoolocks. (Careful against the huntards though due to UTH, I typically try to bait UTH with 2-3 minions on board.)
#2. Stall to late game = this is why Ysera is in the deck. This shaman deck is good at stalling games, so it needs a lategame threat. Hence the Ysera, who's arguably one of the best late-game legendaries. I will replace it with Al'Akir once I get him though, due to that windfury + charge + flametongue swag.
#3. Stall to force your opponent out of cards = this generally only happens vs. warriors for whatever reason, but most warriors are centered around drawing their massive creatures while geting rid of yours with shield slam/execute. However, you can easily remove their large creatures while they remove yours, but they tend to draw a lot more due to acolyte+whirlwind/taskmaster.. For this reason, I've had many games vs. control warrior end by forcing them out of cards. 25 armor means nothing when you're losing hp to fatigue and I still have 7 cards left.
Last edited by 2worlds; May 1, 2014 at 12:56 AM.