Oh. Well, sounds neat anyways. :U
Also, guess what time it is.
come on
guess
ok fine
IT'S PARKING TIME
I MEAN
RELEASE TIME
changelog:
- Added levels 8 and 9
- Renamed the beamy enemies to "Bzapk" and gave them a new sprite
- Two new enemies: Yellow Bzapks and green Fans
- Green beams (instant ones) now reflect off your shield rather than smash through, yellow beams completely ignore shields
- New shield graphics
- Tweaked shield functionality, now takes more/less damage in relation to difficulty
- Tweaked turning animation of player ship
- Changed some shop upgrades to be less detrimental
- Added "requires X" text to upgrades that needed it
- Added spread shot and reactor upgrades to shop
- Changed "front" upgrade graphics to match new ship appearance
- Turret super can now fire at 55% charge rather than 70% (bug, it only uses 55%), front super now takes 90% charge rather than the whole bar
- Added
EPIC MAN MODE >:C, which is quite literally Nightmare times 10 (for the masochists out there :U)
Notes:
-
EPIC MAN MODE >:C must be written in bold purple letters, and is selected by pressing 5 in the main menu
- Level skipping is NO LONGER POSSIBLE, but i plan to implement a proper level selection feature in the future