OSHI Replay comp #1 - Speed-DQ
I'm hosting exactly the same for my clan. Derp.
Mod: lenshu3.tbm
Matchframes: 1000
All other gamerules stay the same, e.g:
DQ-Timeout: 20
You are not allowed to move Ukes joints - he has to stay on "hold all" all the time, unless you DM him ore else.
The replay is judged by the frames needed until Disqualification of Uke.
You can DQ him by timeout or by impact outside the dojo.
Please post the frames you took togeteher with your replay for others to have an orientation. (read: I'm too lazy, I'll be checkling though.)
Prizes:
dunno yet, we have a bank etc.
The less frames needed to DQ Uke, the better.
Go.