Yea, look what makes me think that like judo (up-close combat mode, I thought about it, as you posted here) doesn't teach you much the physics of toribash - that you can use moving around, avoiding dq etc.
Instead of of opener-driven game play, you really can play that ragdoll around!
Proof: supposedly giant in judo, trying to move forward.[aa...]
Damn judo is so opener-based isn't it, guys? :S
second replay is off judo/wushu topic: [dodges]... I love them, don't you?
No-grip modes require more movement-based skills form players - you can't just grab him and hold, you need to make come-backs, attack redirects, make moves more skilled, so you don't jump out of your oponent. [good single player] is just a mere example.
and all that dancing (note: relaxed is most respected in my opinion) [nice punch opener]
The other replays can be found in wooshoo replays dump.
...and all that capoeira style, smooth sexy relaxed moves
[wushu capoeira] .
your fight style here is so visible, with foe at such a distance.
snake bite move has his own unique style. No argue about that.xP
But there are much better.
Last edited by Sahee; Apr 16, 2008 at 09:11 PM.