K, lets start with the aikido replays.
1. Wasnt really a good replay on your part. Blak did a good job with almost getting you out of the ring, but lost cause of his own screw up.
2. Not bad. There wasnt really anything that made you stand out in the replay though. It was a decent struggle between both you and andre, and you just got a nicer takedown in the end.
3. Wow... a push... great. Also if you really look closely, your shin seems to actually go into the floor a bit. I guess the 2 frame delta system didnt really catch it cause it was there for such a short period of time. Aside from that, no experienced aikido player would consider a basic push dq postworthy.
Now for the SP replays.
1. There was no boom that you spoke of in this replay. All I saw was an extremely basic decap. woohoo. You lacked movement in your whole upper body, and your legs did all the moving. Somewhat boring.
2. It actually started out pretty well. the first few DMs were great, but you got greedy and tried to go for a decap like a noob. You broke the sequence because you had to slow down and re-aim for the head
![Rolleyes](https://cache.toribash.com/forum/images/smileys2/rolleyes.gif)
You slowed the whole pace down and pretty much screwed up the replay from there on.
3. Not much I can say about this. You could do much more to it though. you can easily edit the replay so your momentum goes straightforward rather than moving sideways after kicking uke. This could totally set you up for a second hit :|
4. Even if it was a basic decap, it was probably my favorite replay of all 8 I am rating. It was pretty stylish and relaxed. I really dont have anything bad to say about it, but i dont find it amazing either.
5. Seriously? COME ON!! I wont dignify this replay with a rating.
Overall. Eh. You really dont stand out in this sea of replays we call "The Game" (Which I just lost). Practice more with finding a nice rhythm in your moves. You seem to have the relaxed style down fine, and a lot of the replays had potential to be great, but you didnt really follow through which is the key element to making a good replay.