Toribash
Original Post
[GM] Final Blow


Final blow


Every opponent needs a final blow, an attack that delivers the most damage and renders him immobile. Your job as the great martial artists you all are, is to deliver the most damage to uke as you can in one hit.




In one hit, deal the most damage you can to uke.



Your replay will be on the mod classic.tbm and MUST be in -30.00 gravity, you can change the turn frames and matchframes but NOTHING else. Only ONE replay per person, don't post any wips.



The gamemasters



1st: Imperial Force

2nd: Hunter force + Hunter ghost

3rd: Vampire force




Deadline is in 2 weeks 7/30/2013


Cool event. I already made a high point opener.

My question of the day is, do you count damage in one turnframe or in several turnframes (such as in a sloppy decap opener)

in a sloppy decap opener, can hand be moved further after the first contract as a full move to grind more pts?
You cannot change the engage distance as said in the rules, only matchframes and turnframes. The hit will count when it impacts uke.
Gonna wait for someone to post a replay and see if I can beat their score.
"they're like enormous pillows of disgusting girly meat" ~Orih 2016
My Replays
Originally Posted by Monk View Post
You cannot change the engage distance as said in the rules, only matchframes and turnframes. The hit will count when it impacts uke.

And when I say impact I mean the first frame where it causes damage to uke.

Good luck everyone (:
What if, say, you do a boomshot, that's a tad more than one frame, would it count?
[Gangsters] RuBash
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The only part that counts is the first frame you inflict damage to uke.
Well Here goes nothing. :P

First!
Attached Files
One punch event(2).rpl (32.9 KB, 67 views)
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