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[GAME] The Official Head Texture Duel Thread
[GAME] The Official Head Texture Duel Thread
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aerox21
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Sep 22, 2009
aerox21
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Chatterbox
Join Date: Jan 2008
Sep 22, 2009
Ez add me on the challenger list >: D
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Free textures
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Fargle
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Sep 22, 2009
Fargle
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Raconteur
Join Date: Dec 2008
Sep 22, 2009
I guess I'll go up.
[SIGPIC][/SIGPIC]
BAAAAAAAAAAAAAAA
i wub u lSl :D
[
vibe
]
[
ORMO
]
[
GATA
]
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fawflaw
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Sep 22, 2009
fawflaw
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Join Date: Mar 2009
Sep 22, 2009
Well,don't know if i should be posting it yet,but what the hell.
This is what i based it on,if anyones interested.
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aerox21
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Sep 22, 2009
aerox21
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Chatterbox
Join Date: Jan 2008
Sep 22, 2009
^how oyu have so many letters on your sig?
and i would like to see 128x128 and an ingame shot of it
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Ezeth
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Sep 22, 2009
Ezeth
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Item Frogger
Join Date: May 2009
Sep 22, 2009
Gimp 128x128 spinny is the only thing required. Please do not take screenshots and fancy pov-ray spinnies, since this will affect judgement.
my gallery
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fawflaw
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Sep 22, 2009
fawflaw
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Sep 22, 2009
Both are 128x128,the second is just a larger image,you can prolly make out the pixels if you look at it closely.
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aerox21
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aerox21
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Sep 22, 2009
i want to see the 128x128 image turned to globe, not 128x128 sized to 256x256 turned to globe-.-
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Ezeth
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Sep 22, 2009
Ezeth
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Item Frogger
Join Date: May 2009
Sep 22, 2009
Well, his first spinny is a 128x128 globe, and we will judge based on that one.
my gallery
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fawflaw
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Sep 22, 2009
fawflaw
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Sep 22, 2009
Yeah,it is there,you just have to look at that one insted of the big one.
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BenDover
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Sep 22, 2009
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Toribash Legend
Join Date: Oct 2007
Sep 22, 2009
k sick, going to start on mine now, got a few ideas that might work
befor i start though, what are your feelings about taking aspects from different cars?
Last edited by BenDover; Sep 22, 2009 at
04:17 PM
.
-=Art is never finished, only abandoned=-
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