New mod : Golem_Fight.tbm
Golem_Fight.tbm
Event/Hotseat kinda mod I've been working on where tori is a golem and uke must defeat him.
The mod is inside battledome, with grabbable walls much like spidertag. Uke has a regular body, while Tori has a heavily modified one, 1.5x the size of uke, and much slower.
It's also almost impossible to dm Tori, while Uke has somewhat low thresholds.
Uke will have to use his smaller size and faster movements to try and touch Tori's head with his hands or feet. If he does, he wins. I'll let you imagine what happens if uke catches a punch from tori
(Spoiler alert : nothing good).
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Changelogs
Also added to the header :
Mirrors_edge_drain_escape
This mod is inspired from the checkpoint D of the second chapter of the game
Mirror's edge. That might not mean much to some people, so here's a picture :
(I highly recommend playing this game if you haven't yet, it's a great an unique experience. I redownloaded it while working on this mod and it felt just awesome. (steam, *cough* pirate))
I really wanted to make a mod as breathtaking as this level, unfortunately toribash limitations hit hard.
However, I am still very happy with the results. I managed to stick to a good amount of Mirror's edge's gameplay :- Different obstacles between the platforms (Pipes, a lift, the "launch" boxes and, more importantly, the moving crane).
- Red objects indicating the path to take (They're also grabable).
- The ability to "refocus" on your objective (press 3). useless but me likey
Warning though, this mod is HARD, and only suited for single player.
Extra bits of information : - The water at the bottom dq's, and the top red door triggers a win.
- The button is a bit rusty, please push it hard.
- Don't forget the red parts are grabable !
- This mod looks great with the shader "Angel Ground" (If it doesn't autoload), or the rain atmo.
- If you're wondering whether or not you pushed the button hard enough, check the blue piece behind the wall. If it moved out, you pushed it hard enough. Otherwize, gotta keep pushing !
I am very excited to release this mod, and impatient to see your comments and possible replays !
These three difficulties change the speed of the bridge. I recommend intermediate to anyone, but if you're knew, or up for a challenge, the two others are available too !
I apologize for the lack of athmosphere outside of the temple itself, but I wanted to give a feeling of 'another dimension', like if you just entered space or something. (I would've added some stars, or pretty effects, but I also ran out of objects ;_;). I recommend this mod for singleplayer as it might be hard to navigate on the bridge with 10 tf, but if you're patient enough it should work for mp too.
Description
Grab the gold block, turns out it's not what you expected. The wall crumbles in front of you, revealing another dimension, a sun floating in its middle. You gotta be quick doe, that bridge doesn't look very stable.
Make your plans today
'Fore the evening's on
Or you'll end up
Racing with the sun.
The gold block will not turn into rock if you only touch it with a grab. You'd need to hit it first with open hands, and then grab.
+ Made a couple changes to the descriptions