Originally Posted by
VIT0R
Nice!
Just one problem:
Textures reflexion doesen't work with ray-tracing...
Same here.
Also, Bumpmap bug is fixed (that is to say that it doesn't show the gray textures anymore when activated) good point.
Though Is bumpmapping functionnal ?
I mean, I have bumpmaps on and I can't see a difference with my regular set.
Is the feature yet to come ?
Else good job, it seems that RT is needing less ressources than it did in beta1.
Also I like the "Utils" Menu.
Last edited by Kyat; May 29, 2010 at 03:00 PM.