Will Toribash Next keep the same UV mapping for the models of the Tori rig and the textures or they're getting updated?
I'm asking this because TB right now is using a pretty uncommon mapping especially for spheres and i guess a port to unity will kind of force a UV re-unwrap.
Damn you guys are so impatient. Nabi is a five man team...not a renowned corporation.
Taking forever isn't the issue - it's the complete lack of updates. A five man team can take 2 seconds once in a while to say something and let people know it's still happening, and the fact that they're just not doing that is what's concerning.
And your response just reinforces my point. Your hostility towards a completely valid concern over a lack of communication shows how it's dividing the community.
Taking forever isn't the issue - it's the complete lack of updates. A five man team can take 2 seconds once in a while to say something and let people know it's still happening, and the fact that they're just not doing that is what's concerning.
And your response just reinforces my point. Your hostility towards a completely valid concern over a lack of communication shows how it's dividing the community.