Thanks, I already read most of the wiki regarding Adventurer Mode though.
Adventure mode is great, but executing simple tasks such as equipping a helmet or making a sharp rock is a bit too tedious.
Not sure why you would want to make a sharp rock when you can butcher things with basically any bladed weapon. As a throwing weapon? Throwing pretty much anything is effective once you've leveled it up a bit.
Oh, and if you haven't found out yet, bronze colossi don't need to eat, drink, or sleep, plus they don't feel any pain and have no vital organs so they're nigh invincible to everything but dragons (melting), magma, or a determined player-controlled adventurer. Not sure about clowns though, although I'd expect most of their attacks would glance away and their numbers will be for naught.
Also, they can pick people up and throw them so hard that when they hit an obstacle they explode into little pieces.
Yeah, bronze colossi are the best.
They're great, yes, but they take a large part of the challenge away.
I've played two colossi now but I always end up with both hands and feet destroyed so I can't walk or grab anything anymore.
Also, how to throw people? That seems fun.
Edit: I made an axedwarf and I reached the companion cap
Edit2: Funny, I 'met' an army of goblins and they killed all my men. I managed to escape and luckily there were some wolves in the way which fought some of the goblins.
Now I have my men back and I am a 'legend'.
Question: which is better, iron greataxe or steel axe + shield?
Steel all the way, since it'll basically make your enemies' armor redundant.
Throwing is done through the wrestling interface. Along with chokeholding them into unconsciousness, breaking every joint in their body, gouging their eyes out, pinching off pieces of their face, etcetera.
I knew it'd be done through the wrestling interface, but how? Do I need to grab the enemy with both hands? Which body part do I need to grab? With which body part do I need to grab?
ANY LIMB. Doesn't matter which one you grab or grab with, you should have the option to throw them AS LONG AS they're standing upright. If you aren't a giant though, don't expect a lot to happen. However, grabbing people with an empty hand also lets you pinch and gouge, which is neat if you grab someones noggin and are feeling particularly sadistic. Grabbing someones equipped items with an empty hand also lets you take that thing with shift+I, which is neat if someone has a really dangerous weapon/hard helmet. Or if you're feeling particularly sadistic, since you can take someones pants off and beat him/her to death with them.
Also, sometimes, when you hit an enemy or 'wrestle' using your weapon, your weapon is stuck in their body/wound, effectively making it impossible to strike with this weapon. Is there any way to get the weapon out of the wound except for taking a step back?
Do an auto-attack (move to the enemys square), you'll twist your weapon around in the wound, causing bleeding and pain, and subsequently pull it out at the same time.
Another question: can my own archers hit me/my men? Until now, I've only taken melee soldiers as companions, but I may take some archers/crossbowmen too if it's profitable.
I doubt it, but i don't have much experience with ranged companions. They usually die very quickly for me.
Indeed.
Also, am i the only one who's super stoked for those minecarts? If at all possible, i am SO going to load them with bears and launch them at invaders. Beartillery, bitches. Otherwise i might just load them up with axe lords, that's just as effective (if they survive the crash landing).
Indeed.
Also, am i the only one who's super stoked for those minecarts? If at all possible, i am SO going to load them with bears and launch them at invaders. Beartillery, bitches. Otherwise i might just load them up with axe lords, that's just as effective (if they survive the crash landing).