Toribash
Original Post
Toribash 3.9 development
Hi,

For those who want to test the alpha releases and follow development of 3.9 I will post updates here:

Here is the first alpha release. This is ONLY the exe file. Put it into your current toribash directory to test.
https://cache.toribash.com/tb-3.9-1.zip

New features I am testing in this build:
- Real time ray tracing - enable it in options. works with GeForce 9800 GT
- Shaders menu (open with ctrl-h)
- Reflective non-shader bodyparts/joints
Last edited by hampa; Mar 25, 2010 at 08:34 AM.
Will it be like the toribash 3.86

On all betas i couldnt play whit shaders but on the final version the shaders worked.

So will this one work the same way?
[SIGPIC][/SIGPIC]
Meow :3
[Duck] [OLDA]
Originally Posted by MIMZ360 View Post
What do you guyz mean by directory folder. I'm on a mac

This release is PC only. Mac users will have to wait for the final version.
Originally Posted by Pate5 View Post
The shaders menu is very useful. I think those glossy joints are way too shiny without shaders. I mean it really, it makes your nice textures a mess. I would decrease the shine, a lot.

With shaders, the raytracing looks neat. Maybe it's also a little too glossy, but not as much as without shaders. Also, the raytracing uses a lot of power. I have an ATI gpu (HD4770) so maybe because of that?

When we will get in-game antialiasing options?

I select the maximum AA that the card supports.
Originally Posted by Orfeas View Post
We have the same problem.

Put into the same folder as your current toribash.exe is in.

Probably something like c:/games/toribash-3.88/
Indeed hampa, thanks for telling me. PS.
Originally Posted by Gio View Post
When you download the file, you place it in the Toribash folder that you have. for example if you have the toribash 3.88, you go where you have your Toribash-3.88 folder, open it, then you just put the file you downloaded there and you run the exe toribash 3.9


Thanks, anyway!
OSHI - AM - TRG
RAKU