Originally Posted by
JSnuffMARS
Another option of fucking slark up. True sight. Slark being visible and attackable while using Shadow dance is way less fearsome, I'd say on good chances to getting killed and therefore food for enemy team's heros.
Yet I don't see this method being used often, I guess people usually don't quite think of implementing this solution when making picks
"Shadow Dance
When used, Slark hides himself in a cloud of shadows, becoming immune to detection."
necro books are usefull, but the CD is too long to be reliable and a gem just makes you a target.
Originally Posted by
sSLight
he needs his skillset to survive due to his shitty hp. of course, bkb can counter this but surprisingly i don't see many slark players building bkb (besides me).
if you're going BKB, then you cant go shadowblade. you go one or the other.
2 mediocre items on a stat reliant hero, so you have to choose between initiation or survivability.
BKB doesnt gel as well with slarks skill set, since dark pact dispels detection and can dodge stuns.
its usefull in certain situations, but with the nerfs to bkb, so many spells going through it now and your dark pact serving the same purpose as a BKB, getting stats or shadowblade is usually the better choice.
best way to beat a slark is silences and evasion. you have to fight him. if you dont run away, his skillset is alot less usefull.