Hey guys , I have been working on a 512 Hunters set and its surprisingly looking very good . The Body textures are basic but with Void force, the hands and the crazy head texture ( wich I adjusted the head band text to green) it all blends togeather quite nicely , good flow to it . I will post the set soon once im finished the wip wich wont take long.
There is one problem I am having and need some help with , it has to do with prevewing joints using the item.dat file . If I dont have that file in the folder with all the textures , the torso and groin area show there textures but when I add in that file to the folder to preveiw joint colours , the standard torso look takes over ( red or blue) . How can I fix this so it is only the force colour shows with all the textures ?