OKAY, let's move on with the CnC, SHALL WE?!
Alaistier - Right after the first step you took, your torso was bent, along with your right glute, which looked very strange. The first punch you threw out was pretty average, nothing special, but nice and clean. (Unlike other people, I find nothing wrong with a hit that doesn't make contact) Your recovery to regain balance looked quite strange because you were leaned too much. The flash gainer looked smooth. However, your elbows were stiff. The landing wasn't bad, but you landed on your toes, which, as I've stated not too long ago, is unrealistic to some factors. For example, landing on your toes in real life is quite difficult and could cause an immense amount of pain in a certain position. I loved the spinning back kick you've done. It was very smooth and clean. The landing to it was a bit too low, but I love how you flowed into a punch. After that, the way you were gaining more and more flow surprised me. It was very smooth and was full of momentum. The next kick was pretty straight-forward, but I liked how you still had the ability to gain even more flow. Sadly, you took out a lot of momentum and flow after you raised your arms. Your left foot got caught on the ground which caused you to stop, but I'll excuse that because you were too close to your partner and that leg would have gotten in the way of what Large was doing/would have wanted to do. Sadly, I must say that your left leg was very stiff. You were also quite stiff in the elbows. You ghosted through your left shin with your right arm, which is something you should watch out for. I liked the way you recovered and I DEFINITELY see the improvement in your jumps. The spin was nice and smooth and the landing was good. Sadly, you ghosted through your right leg with your right arm. You also were in an awkward position for a certain amount of frames. You were beginning to run away from him at first, but then I fell in love with the way you turned around. However, your legs seemed to be stiff, but rarely, and your right arm was stiff as well. The back kick was okay, but your were stiff in both the knees and the elbows.Your landing was a bit off because you landed with the help of your hand, but that's not too much of a problem. Again, I liked how you flowed in another kick. Finally, the knockout position you've made looked quite realistic. Very, very good job. You have very few flaws in your sparring, and you're the perfect partner to spar with. You have good teamwork skills, and I love how you watch out for someone if you may get in the way. Excellent work, Alai. :3
Largekilla (Why do I even bother?) - I don't see any flaws within his run. I dislike how he didn't make full contact with his first punch, but that's not too much of a problem. I also disliked how he did a back hand hit, but I'm sure it was an accident because he immediately contracted his elbow after that. I loved the smoothness and the flow of his spin kick. However, his arms were stiff and I found him to be too low. His landing was very nice. After that, he jumped and contracted both of his knees, which looked stiff, but it was rarely noticeable. For a long amount of time, I saw no flaws. At around frame 730, he seemed to be trying to position himself more. In this amount of time, his right leg looked stiff, and he's lost all of his momentum and flow. The next spin kick was quick, but awkwardly positioned. (In midair) He was also stiff in the knees, but only for a short amount of time. Again, I saw no flaws for a long amount of time. The second last noticeable flaw I've seen was that for his last punch, he was on his toe. I've already explained that flaw. Finally, his pose was nice, but his left arm ghosted freely through his left leg. Overall, he did an amazing job, as usual.
HOW'S THAT FOR CNC?!?!?!?
Anyways, here's a spar with Fett175. He pinged right before the last hit, so I had to edit in SP a pose. As you can see, I got apathetic to look smooth or anything.