ok, i see why you asked for someone to make animations for it, its pretty hard to tell when u are close enough to walls or what u are doing on them, for example: when climbing a wall its really hard to tell when you reached the edge because u can't see the hands ( the first time i spent 20 seconds looking at it before realising that i have to space again),
also long walls are confusing af, i can hardly tell if i'm climbing them or not so i just spam spaces,
and ofc, its hard to tell if u are close enough to a side wall to jump off it or do a wall run.
OBVIOUSLY, it can be fixed with good animation and tiny fixes on camera angles but i just had to point them out since they are really annoying.
very sad the camera's position is fixed on the map editor mod,
and as you are doing a multiplayer game why don't you add the option to change the running speed later on? i also thought the running speed is a tiny bit too fast but maybe it just need some getting used to, idk i only played like 5mins before typing this and i'll play more later to confirm that.
this could acually become a classic for people who like parkour games or competetive games in general.
u don't need to thank me for the worst feedback u could ever get in ur life.
Last edited by Alpha; Jun 7, 2019 at 03:20 PM.