In case someone is having the issue of magic effects and other particles not appearing, just roll back to the previous version of your graphics driver. Happens mostly with integrated cards.
So I ended up having a lot of characters around the same level because I'm playing through with friends and they play kind of slow. It's cool that you can clearly see the improvement.
I can finish old iron king run in an hour, but on these I'm running a lot of side areas to get flask/items/spells.
It's fun to see such a clear improvement though.
<Faint> the rules have been stated quite clearly 3 times now from high staff
They're considering to make a DLC now, even though they said they wanted to make a full game with lots of content in stead of a game with DLC's. I want a dlc, I want it soooo bad.
Not sure who of you knew this but a great update out today.
Patch notes
Bat Staff: unique passive will only now activate on melee and will not be triggered with any spells, even Dark Fog.
Avelyn:Motion/Tracking, damage and reinforcement balance has been adjusted
Syans Halberd: Motion and damage balance has been adjusted.
Santier Spear: Damage, stamina damage and reinforcement balance has been adjusted.
Pursuer's Ultra Greatsword: Motion has been adjusted.
Cale's Leather Armor and Cale's legging: Parameter has been adjusted.
Abyss Ring: The hex multiplier has been adjusted, kudos to /u/robertVIII
Great Resonant Soul: Damage has been adjusted.
Wrath of the God: Damage has been adjusted.
Resonant Weapon: The amount of damage increase has been adjusted (Doesn't specify if its the flat of % increase).
Flame Weapon: Same as above.
Piercing weapon: Motion has been adjusted
Great Axe: Power stance moveset (Great Axe being the dominant weapon) has been changed. (Most likely to prevent the Great Axe with Heavy weapon powerstance cheese where people could kill you with 2-3 swings stunlock)
Curved swords: Parry motion has been adjusted
Weapon buffs applied through spells has been adjusted
The duration of spells will now be influenced by your stats (Does not specify which spells).