Originally Posted by
OrAclE
But in the first one, nobody cared about more than half the weapons because it was too easy to find the good weapons and say fuck it to the rest. I personally don't care if there's 9 billion different types of guns if I just need one to stomp through the game. I've cleared the original and all dlc on the hard mode using just one gun and not giving a shit about anything that was dropped because I just didn't NEED it.
QFT.
During my time playing the game, I likely ignored 90% of the weapons that were dropped. In fact, on my Roland playthrough I think I only went through about 10-15 different guns that I actually stuck to until level scaling made them useless.
Also, finding the "secret" gun chests was more often a disappointment than not. More than half the time you'd have something better. And chances are that an enemy dropped that.
Either that, or a rocket launcher comes out when you need a SMG, or a pistol pops out when you only have skills with assault rifles... etc.
Originally Posted by
OrAclE
Plus, who the fuck actually looks at their gun in a game? The only time I'm looking at a gun is to see if I'm using the wrong gun, and even then it's basically a caricature of each gun I'm using to identify them, so those little details are almost completely ignored by me.
I also did this.
In fact, it wasn't until I visited the Borderlands wiki that I found out that the different doodads on the guns show what special characteristics the gun had. Up until then, the only things I noticed were the gun's stats when I was looking to replace an old one, and its color when I had it equipped to differentiate it from the other weapons I had.