[REL] Quickshu - Striking Evolved
Mod Settings:
- Your feet are twice as heavy
- The gravity is -25
- Your closer than most striking mods
- The point system is different: only points on chest, abs, shoulders, elbows, and knees
- no frac or dismember
- 15 turn frames
- 350 match frames
- 20 frame dq timeout
- medium sized dojo (around the size of rk-mma)
- no grabbing
[4-2-2016, 9:02 AM] new version out, quickshu_a, changes:
- Point system back to normal
- Dismember enabled at threshold 75
- hand density changed from 0.25000 (original) to 0.10000
- Feet density set from 0.25000 to 0.50000
- fixed uke being default, both player models are equal now
- added a low-friction mat (friction set to 5000 instead of 10000)
- made the dojo smaller
- disqualification is now off inside the ring
- instant dq outside the dojo
- turn frames changed to 25
- match frames stayed at 350
- gravity changed to -20
- reaction time changed from 15 to 20
Screenshot:
Download:
in attachments!
Last edited by hanna; Apr 2, 2016 at 10:05 AM.
Reason: Mod updated