Toribash
Yeah, that replay I played with the dismember threshold. It wasn't major, and I know I shouldn't have done it. I had it set to 100, but wanted it set to 75 instead, so I changed it before I had even started. Then I was fiddling with it, and found that I could get an extra dm with the skeet if I went to 50. I have no idea how it got to -200 though... that must have been when I was messing around afterwards just for the heck of it.

AAAANYWAY

New WIP replay. The punch went into a nice pose at the end, so I left it there. I'll be adding more tomorrow probably. What I wanted was a double knee dm (eg. Frenchcore Killa) but I couldn't get that to happen. I decided I'd go closer to Uke than I ever have before on this one so that was new for me. Also, I wanted to gain more speed than usual. It's pretty good, albeit pretty choppy. When I'm done with the replay I think It'll be one of my better ones regardless of the jitters.
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