Toribash
Original Post
Flexible Muscle-Based Locomotion for Bipedal Creatures
http://vimeo.com/79098420

Toribash really got me interested on muscle/joint combined interactions to achieve intended movements, so I'm guessing some people here might find this video pretty amazing.

From my understanding, they created a model that self-optimizes the use of its musculature for locomotion taking into account the characteristics of its body, developing a certain gait based on that.

Meaning that the "computer" finds the best way to "walk" from scratch, perfecting it by successive mistakes. It wasn't told simply "this goes here, and this goes here" like it happens in most animations (from what I assume).

Pretty damn cool imo
Last edited by Oblivion; Jan 14, 2014 at 01:56 PM.
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